Image Based Rendering of Micmac datasets

You can open Micmac files here using drag and drop or here

The scene is colored by the intrinsic colors of the pointcloud, replaced by the unprojection of the image from the current texture camera. The scene is composed of :

An orientation with no image loaded shows this calibration texture by default.

Keyboard Actions :

Mathieu Brédif (IGN ENSG, Lastig/Geovis, Univ. Paris Est, github)